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I am open for any project, and I love pushing my own limits. My specialty is concept art and Illustration, but i can adapt to anything should the need arise. I am also proficient in the modeling and texturing of 3D assets for video games, as well as any kind of 2D asset.
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I am also formed in Game Design and Level design, as well as Unity Integration. This, along with my general understanding of the workings of game engines, makes me a very polyvalent asset in any game development team.
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Tools and software I have used in my works :
-Photoshop
-Aseprite
-Blender
-Substance painter
-3ds Max
-Zbrush
-MagicaVoxel
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My name is Lazare Viennot, and i'm a concept artist and illustrator.
About me: À propos de moi

ABOUT ME
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