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Pirate-themed Assets.

Those game assets were realised for a pirate-themed mobile party game. Each of those asset totals less than 400 faces, and they all share a total of two 1024px. textures between them.

Sci-fi buildings for a mobile game project.

The project was supposed to be a sci-fi city builder, with each planet having its own architectural style. Those buildings were created using MagicaVoxel.

Low-poly objects & weapons.

Most of these objects were create for training purpose. All were modeled in Blender, and either textured through blender or Substance Painter.

 

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